The 2017 Spring class schedule is now online and registration is open. Spring classes start the second week of January.  Visit our 2016/2017 Mini-Camp page to view and register for Fall/Spring Day Camps on school holidays.

We are changing the structure of the classes this year.  We will no longer have semesters.  This year you can sign up and start in a class at any time.  Classes still meet weekly for an hour and a half each session, but there is no long term commitment.  Start when you want and stop when you want.  Enrollment carries over from week to week until you tell us to stop.  All classes are $20 per session (equivalent to last year’s pricing) and we are offering a 5% family discount for having more than one child enrolled at the same time.

Classes start the week of August 29, 2016 and run through the week of May 22, 2017.  Classes will be offered Monday through Thursday, with 1:30-3:00 and 4:30-6:00 time slots (subject to change based on enrollment).

CLASS OFFERINGS (see the bottom of this page for class descriptions):

Monday
Tuesday
Wednesday
Thursday

1:30-3:00
CE
FWR
SOM
1:30-3:00
CE
FWR
PROG

4:30-6:00
FWR
PROG
4:30-6:00
FWR
ROBLOX
4:30-6:00
CE
FWR
SOM
PROG
ELEC
4:30-6:00
CE
FWR
SOM

CE = Creative Engineering
FWR = Fun with Robotics
SOM = Science of Minecraft
PROG = Programming in Scratch/Minecraft
ELEC = Electronics
ROBLOX = Programming in Roblox (starting October 25)

Returning families can register through our Registration Portal. New families should scroll down and select a class in the table to begin the registration process. Call our front desk at 979-704-6124 or email Jeremy@FUNgineeringCS.com if you have any questions about classes or enrollment.

About our classes

  • Creative Engineering: The best class for young engineers! Using LEGO® education sets, kids work together and with instructors to learn how to combine simple machines to make complex machines. Each class is designed so that the students build a new machine each week. Students then make predictions and conduct experiments with their LEGO® creations. (Recommended ages: 5-8)
  • IMG_4964Science of Minecraft: We take the physics, programming, and world science of the sandbox game Minecraft to teach kids the concepts behind electrical engineering, basic physics, earth science and interactive group planning. As well, kids gain a familiarity with computer literacy. Player-versus-Player is prohibited during classes. (Recommended ages: 6+)
  • Programming: This year we are combining our Programming in Scratch and Programming Mods in Minecraft into one Programming class. Parents choose which track they want their kids follow. Students in the Mods track will use the LearnToMod software package to design and program their own Mods in Minecraft.  This is not our standard Science of Minecraft class.  It is primarily focused on programming/coding and may be very challenging for younger students. Students in the Scratch track will use software developed by MIT (Scratch), where they will learn the basic structure and functions behind any programming language using games and animation. (Recommended ages: 7+)
  • Robotics: From basic collision detection to walking, students work together to both program and construct their own robots. Classes are designed to instruct beginners in basic robotics and work upward toward competitive robotics building. (Recommended ages: 8+)
  • Electronics: Electricity is a powerful tool in the hands of someone who knows how to properly harness it.  In this course, students will learn the fundamental principles necessary to unlock the potential of electronic circuits through hands-on projects.  The course environment will help students overcome the barriers that traditionally prevent them from experimenting with circuit design.  By successfully solving challenging problems using electronic circuits, students will overcome the intimidation often associated with this subject, and will soon be bringing their own inventions to life using the power of electricity! (Recommended ages: 10+)
  • 3D Printing: Kids explore 3-D modeling and interfaces and learn about the process of 3-D printing. After learning different building tools and troubleshooting their models, students get to print an object of their own design! (Recommended ages: 8+)

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